Monday, April 16, 2012

GUI week

This week Lina have been working on the overall GUI design and the graphics for the deck editor. She has also spent some quality time on deciding what fonts will be used in the game and made the elements for the deck editor.

Jerry has implemented the mechanics for resource gain and also created a level editor where we can set rules for each combat location so that we can create different levels in a heartbeat. He even had time to work a bit on the deck editor, the enemy AI and to implement some of the art.

Finally we have had some external testing with very good feedback!

Here is a video of the current state of the game:



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